As mentioned above in the directional lights section, the rendering of shadows for directional lights is an approximation that allows us to use a single render to cover a largeish area with shadows.
你也可以使用着色语言作为技术
实现基础来处理

射体和接收体
材质来实现更复


算法,比如实现支持自





贴图。
观点;若发现问题,欢迎向我们指正。


