As mentioned above in the directional lights section, the rendering of shadows for directional lights is an approximation that allows us to use a single render to cover a largeish area with shadows.
你也可以使用着色语言作为技术
实现基础来处理阴影投射体和接收体
材质来实现更复
阴影算法,比如实现支持自投影
深度阴影贴图。




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