The effect that reduces the time of advect frames is achieved by control released seeds and reuse pathlines which have been saved.
采用种子控制算法来控制种子的释放,通过重用已保存的相关迹线来减少迹线的积分计算,达减少生成每帧图象所需的时间的效果。
The effect that reduces the time of advect frames is achieved by control released seeds and reuse pathlines which have been saved.
采用种子控制算法来控制种子的释放,通过重用已保存的相关迹线来减少迹线的积分计算,达减少生成每帧图象所需的时间的效果。
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